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» Engineering interactive ubiquitous computing systems
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TEI
2009
ACM
106views Hardware» more  TEI 2009»
15 years 4 months ago
Spime builder: a tangible interface for designing hyperlinked objects
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
IEEECGIV
2006
IEEE
15 years 3 months ago
Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU
The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
Julius Fabian Ohmer, Frédéric Maire,...
EICS
2009
ACM
15 years 2 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
IPPS
1997
IEEE
15 years 2 months ago
A Tool for On-line Visualization and Interactive Steering of Parallel HPC Applications
Tools for parallel systems today range from specification over debugging to performance analysis and more. Typically, they help the programmers of parallel algorithms from the ea...
Sabine Rathmayer
UCS
2007
Springer
15 years 4 months ago
Activity Recognition Based on Intra and Extra Manipulation of Everyday Objects
Recognizing activities based on an actor’s interaction with everyday objects is an important research approach within ubiquitous computing. We present a recognition approach whic...
Dipak Surie, Fabien Lagriffoul, Thomas Pederson, D...