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» Engineering of Computer Vision Algorithms Using Evolutionary...
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107
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SIGGRAPH
2000
ACM
15 years 7 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
137
Voted
ICPR
2008
IEEE
15 years 10 months ago
Medical image segmentation via min s-t cuts with sides constraints
Graph cut algorithms (i.e., min s-t cuts) [3][10][15] are useful in many computer vision applications. In this paper we develop a formulation that allows the addition of side cons...
Jiun-Hung Chen, Linda G. Shapiro
120
Voted
ICPR
2006
IEEE
16 years 4 months ago
A Hybrid HMM-Based Speech Recognizer Using Kernel-Based Discriminants as Acoustic Models
In this paper we propose a novel order-recursive training algorithm for kernel-based discriminants which is computationally efficient. We integrate this method in a hybrid HMM-bas...
Edin Andelic, Marcel Katz, Martin Schafföner,...
PPOPP
2010
ACM
16 years 21 days ago
Modeling advanced collective communication algorithms on cell-based systems
This paper presents and validates performance models for a variety of high-performance collective communication algorithms for systems with Cell processors. The systems modeled in...
Qasim Ali, Samuel P. Midkiff, Vijay S. Pai
AMAI
2000
Springer
15 years 7 months ago
On Solving Boolean Optimization with Satisfiability-Based Algorithms
This paper proposes new algorithms for the Binate Covering Problem (BCP), a well-known restriction of Boolean Optimization. Binate Covering finds application in many areas of Comp...
Vasco M. Manquinho, João P. Marques Silva