Systems of selection and variation by recombination and/or mutation can be used to evolve images for computer graphics and animation. Interactive evolution can be used to direct t...
We study the problem of efficiently allocating incoming independent tasks onto the resources of a Grid system. Typically, it is assumed that the estimated time to compute each task...
The Sony-Toshiba-IBM Cell Broadband Engine is a heterogeneous multicore architecture that consists of a traditional microprocessor (PPE) with eight SIMD coprocessing units (SPEs) ...
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
Abstract. This paper presents a simple and practical solution to the 6-point 2view focal-length estimation problem. Based on the hidden-variable technique we have derived a 15th de...