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152
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CG
2010
Springer
15 years 2 months ago
Score Bounded Monte-Carlo Tree Search
Monte-Carlo Tree Search (MCTS) is a successful algorithm used in many state of the art game engines. We propose to improve a MCTS solver when a game has more than two outcomes. It ...
Tristan Cazenave, Abdallah Saffidine
CAD
2007
Springer
15 years 4 months ago
Detection of closed sharp edges in point clouds using normal estimation and graph theory
The reconstruction of a surface model from a point cloud is an important task in the reverse engineering of industrial parts. We aim at constructing a curve network on the point c...
Kris Demarsin, Denis Vanderstraeten, Tim Volodine,...
173
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SI3D
2003
ACM
15 years 10 months ago
Shear-image order ray casting volume rendering
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
EMMCVPR
2003
Springer
15 years 10 months ago
Curve Matching Using the Fast Marching Method
Common techniques for curve alignment find a solution in the form of a shortest network path by means of dynamic programming. In this paper we present an approach that employs Set...
Max Frenkel, Ronen Basri
153
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GECCO
2005
Springer
189views Optimization» more  GECCO 2005»
15 years 10 months ago
Molecular programming: evolving genetic programs in a test tube
We present a molecular computing algorithm for evolving DNA-encoded genetic programs in a test tube. The use of synthetic DNA molecules combined with biochemical techniques for va...
Byoung-Tak Zhang, Ha-Young Jang