Scientific workflows facilitate automation, reuse, and reproducibility of scientific data management and analysis tasks. Scientific workflows are often modeled as dataflow networks...
An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by ...
A system is described for simulating environmental sound in interactive virtual worlds, using the physical state of objects as control parameters. It contains a unified framework ...
Monte-Carlo tree search has recently been very successful for game playing particularly for games where the evaluation of a state is difficult to compute, such as Go or General Gam...
Image retrieval critically relies on the distance function used to compare a query image to images in the database. We suggest to learn such distance functions by training binary ...