We present a new approach to 3D scene modeling based on geometric constraints. Contrary to the existing methods, we can quickly obtain 3D scene models that respect the given const...
Marta Wilczkowiak, Gilles Trombettoni, Christophe ...
We prove that the set of all Lambertian reflectance functions (the mapping from surface normals to intensities) obtained with arbitrary distant light sources lies close to a 9D lin...
We present a novel approach to real-time structured light range scanning. After an analysis of the underlying assumptions of existing structured light techniques, we derive a new ...
We address the problem of efficiently estimating the rotation of a camera relative to the canonical 3D Cartesian frame of an urban scene, under the so-called "Manhattan World&...
Patrick Denis, James H. Elder, Francisco J. Estrad...
Most existing appearance models for visual tracking usually construct a pixel-based representation of object appearance so that they are incapable of fully capturing both global an...