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» Engineering of Computer Vision Algorithms Using Evolutionary...
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104
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SIGGRAPH
2003
ACM
15 years 8 months ago
Fast texture synthesis on arbitrary meshes
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
Sebastian Magda, David J. Kriegman
117
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3DOR
2009
15 years 3 months ago
SHREC 2009 - Shape Retrieval Contest
The objective of the Shape Retrieval Contest '09 (SHREC'09) of Partial Models is to compare the performances of algorithms that accept a range image as the query and ret...
Remco C. Veltkamp, Frank B. ter Haar
145
Voted
TOG
2002
234views more  TOG 2002»
15 years 2 months ago
Gradient domain high dynamic range compression
We present a new method for rendering high dynamic range images on conventional displays. Our method is conceptually simple, computationally efficient, robust, and easy to use. We...
Raanan Fattal, Dani Lischinski, Michael Werman
GLVLSI
2009
IEEE
125views VLSI» more  GLVLSI 2009»
15 years 9 months ago
Timing-driven N-way decomposition
Logic decomposition has been extensively used to optimize the worst-case delay and the area in the technology independent phase. Bi-decomposition is one of the state-of-art techni...
David Bañeres, Jordi Cortadella, Michael Ki...
128
Voted
ECCV
2010
Springer
15 years 3 months ago
Image Invariants for Smooth Reflective Surfaces
Image invariants are those properties of the images of an object that remain unchanged with change in camera parameters, illumination etc. In this paper, we derive an image invari...