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NETGAMES
2006
ACM
15 years 8 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
EUROPAR
2003
Springer
15 years 7 months ago
A Coordination Model for ad hoc Mobile Systems
The growing success of wireless ad hoc networks and portable hardware devices presents many interesting problems to software engineers. Particular, coordination is a challenging t...
Marco Tulio de Oliveira Valente, Fernando Magno Qu...
ICMT
2011
Springer
14 years 5 months ago
A Demonstration-based Approach to Support Live Transformations in a Model Editor
Complex model editing activities are frequently performed to realize various model evolution tasks (e.g., model scalability, weaving aspects into models, and model refactoring). In...
Yu Sun, Jeff Gray, Christoph Wienands, Michael Gol...
UIST
2004
ACM
15 years 7 months ago
Augmenting conversations using dual-purpose speech
In this paper, we explore the concept of dual–purpose speech: speech that is socially appropriate in the context of a human– to–human conversation which also provides meanin...
Kent Lyons, Christopher Skeels, Thad Starner, Corn...
130
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EDCC
2008
Springer
15 years 3 months ago
Software Faults Diagnosis in Complex OTS Based Safety Critical Systems
This work addresses the problem of software fault diagnosis in complex safety critical software systems. The transient manifestations of software faults represent a challenging is...
Gabriella Carrozza, Domenico Cotroneo, Stefano Rus...