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IUI
2005
ACM
15 years 10 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
CHI
2003
ACM
16 years 4 months ago
The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations
This paper presents a mobile audio space intended for use by gelled social groups. In face-to-face interactions in such social groups, conversational floors change frequently, e.g...
Paul M. Aoki, Matthew Romaine, Margaret H. Szymans...
CHI
2007
ACM
16 years 4 months ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
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ACMACE
2008
ACM
15 years 6 months ago
Shadow agent: a new type of virtual agent
The shadow agent is a new type of intelligent virtual agent exploiting the metaphor of the shadow as a medium. The core of the shadow agent is a behavioral architecture inspired b...
Philippe Pasquier, Eunjung Han, Kirak Kim, Keechul...
ACL
2003
15 years 5 months ago
Towards a Model of Face-to-Face Grounding
We investigate the verbal and nonverbal means for grounding, and propose a design for embodied conversational agents that relies on both kinds of signals to establish common groun...
Yukiko I. Nakano, Gabe Reinstein, Tom Stocky, Just...