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JVCA
2006
128views more  JVCA 2006»
14 years 10 months ago
Facial actions as visual cues for personality
What visual cues do human viewers use to assign personality characteristics to animated characters? While most facial animation systems associate facial actions to limited emotion...
Ali Arya, Lisa N. Jefferies, James T. Enns, Steve ...
EDBT
2006
ACM
266views Database» more  EDBT 2006»
15 years 10 months ago
From Analysis to Interactive Exploration: Building Visual Hierarchies from OLAP Cubes
We present a novel framework for comprehensive exploration of OLAP data by means of user-defined dynamic hierarchical visualizations. The multidimensional data model behind the OLA...
Svetlana Vinnik, Florian Mansmann
TVCG
2010
165views more  TVCG 2010»
14 years 9 months ago
A Visual Backchannel for Large-Scale Events
—We introduce the concept of a Visual Backchannel as a novel way of following and exploring online conversations about large-scale events. Microblogging communities, such as Twit...
Marian Dörk, Daniel M. Gruen, Carey Williamso...
CA
1999
IEEE
15 years 3 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
CG
2004
Springer
14 years 10 months ago
3D video fragments: dynamic point samples for real-time free-viewpoint video
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
Stephan Würmlin, Edouard Lamboray, Markus H. ...