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SIGGRAPH
1999
ACM
15 years 4 months ago
A Hierarchical Approach to Interactive Motion Editing for Human-Like Figures
This paper presents a technique for adapting existing motion of a human-like character to have the desired features that are specified by a set of constraints. This problem can b...
Jehee Lee, Sung Yong Shin
SIGGRAPH
1999
ACM
15 years 4 months ago
Multi-color and Artistic Dithering
A multi-color dithering algorithm is proposed, which converts a barycentric combination of color intensities into a multi-color nonoverlapping surface coverage. Multi-color dither...
Victor Ostromoukhov, Roger D. Hersch
LCN
1998
IEEE
15 years 4 months ago
QoS Routing in Ad Hoc Wireless Networks
Abstract-- The emergence of nomadic applications have recently generated much interest in wireless network infrastructures that support real-time communications. In this paper, we ...
C. R. Lin
MICRO
1998
IEEE
108views Hardware» more  MICRO 1998»
15 years 4 months ago
Exploiting Instruction Level Parallelism in Geometry Processing for Three Dimensional Graphics Applications
Three dimensional (3D) graphics applications have become very important workloads running on today's computer systems. A cost-effective graphics solution is to perform geomet...
Chia-Lin Yang, Barton Sano, Alvin R. Lebeck
SIGGRAPH
1998
ACM
15 years 4 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet