Recent work in transfer learning has succeeded in making reinforcement learning algorithms more efficient by incorporating knowledge from previous tasks. However, such methods typ...
In reinforcement learning, it is a common practice to map the state(-action) space to a different one using basis functions. This transformation aims to represent the input data i...
: Bagging (Bootstrap Aggregating) has been proved to be a useful, effective and simple ensemble learning methodology. In generic bagging methods, all the classifiers which are trai...
For a Markov Decision Process with finite state (size S) and action spaces (size A per state), we propose a new algorithm--Delayed Q-Learning. We prove it is PAC, achieving near o...
Alexander L. Strehl, Lihong Li, Eric Wiewiora, Joh...
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...