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ICML
2003
IEEE
16 years 4 months ago
Q-Decomposition for Reinforcement Learning Agents
The paper explores a very simple agent design method called Q-decomposition, wherein a complex agent is built from simpler subagents. Each subagent has its own reward function and...
Stuart J. Russell, Andrew Zimdars
152
Voted
AAAI
1998
15 years 5 months ago
Tree Based Discretization for Continuous State Space Reinforcement Learning
Reinforcement learning is an effective technique for learning action policies in discrete stochastic environments, but its efficiency can decay exponentially with the size of the ...
William T. B. Uther, Manuela M. Veloso
AIIA
2007
Springer
15 years 10 months ago
Reinforcement Learning in Complex Environments Through Multiple Adaptive Partitions
The application of Reinforcement Learning (RL) algorithms to learn tasks for robots is often limited by the large dimension of the state space, which may make prohibitive its appli...
Andrea Bonarini, Alessandro Lazaric, Marcello Rest...
VLSID
2005
IEEE
105views VLSI» more  VLSID 2005»
15 years 9 months ago
Placement and Routing for 3D-FPGAs Using Reinforcement Learning and Support Vector Machines
The primary advantage of using 3D-FPGA over 2D-FPGA is that the vertical stacking of active layers reduce the Manhattan distance between the components in 3D-FPGA than when placed...
R. Manimegalai, E. Siva Soumya, V. Muralidharan, B...
145
Voted
NCA
2007
IEEE
15 years 3 months ago
Ensemble of hybrid neural network learning approaches for designing pharmaceutical drugs
Designing drugs is a current problem in the pharmaceutical research. By designing a drug we mean to choose some variables of drug formulation (inputs), for obtaining optimal charac...
Ajith Abraham, Crina Grosan, Stefan Tigan