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ECML
2003
Springer
15 years 9 months ago
Self-evaluated Learning Agent in Multiple State Games
Abstract. Most of multi-agent reinforcement learning algorithms aim to converge to a Nash equilibrium, but a Nash equilibrium does not necessarily mean a desirable result. On the o...
Koichi Moriyama, Masayuki Numao
AAAI
2008
15 years 6 months ago
Adaptive Treatment of Epilepsy via Batch-mode Reinforcement Learning
This paper highlights the crucial role that modern machine learning techniques can play in the optimization of treatment strategies for patients with chronic disorders. In particu...
Arthur Guez, Robert D. Vincent, Massimo Avoli, Joe...
UAI
2004
15 years 5 months ago
Bayesian Learning in Undirected Graphical Models: Approximate MCMC Algorithms
Bayesian learning in undirected graphical models--computing posterior distributions over parameters and predictive quantities-is exceptionally difficult. We conjecture that for ge...
Iain Murray, Zoubin Ghahramani
CVPR
2001
IEEE
16 years 6 months ago
Bayesian Learning of Sparse Classifiers
Bayesian approaches to supervised learning use priors on the classifier parameters. However, few priors aim at achieving "sparse" classifiers, where irrelevant/redundant...
Anil K. Jain, Mário A. T. Figueiredo
ICIP
2002
IEEE
16 years 6 months ago
Learning a decision boundary for face detection
This paper describes a pattern classification approach for detecting frontal-view faces via learning a decision boundary. The classification can be achieved either by explicit est...
Tae-Kyun Kim, Donggeon Kong, Sang Ryong Kim