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WICOMM
2008
108views more  WICOMM 2008»
14 years 11 months ago
The multimedia broadcast/multicast service
Abstract-- This article provides an overview of the multimedia broadcast/multicast service (MBMS) for universal mobile telecommunications system (UMTS) networks. We first outline t...
George Xylomenos, Vasilis Vogkas, George Thanos
CORR
2007
Springer
135views Education» more  CORR 2007»
14 years 11 months ago
Detailed Network Measurements Using Sparse Graph Counters: The Theory
— Measuring network flow sizes is important for tasks like accounting/billing, network forensics and security. Per-flow accounting is considered hard because it requires that m...
Yi Lu, Andrea Montanari, Balaji Prabhakar
EL
2002
181views more  EL 2002»
14 years 11 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
TROB
2002
120views more  TROB 2002»
14 years 11 months ago
DPAC: an object-oriented distributed and parallel computing framework for manufacturing applications
Parallel and distributed computing infrastructure are increasingly being embraced in the context of manufacturing applications, including real-time scheduling. In this paper, we pr...
N. R. Srinivasa Raghavan, Tanmay Waghmare
ITNG
2010
IEEE
14 years 10 months ago
Record Setting Software Implementation of DES Using CUDA
—The increase in computational power of off-the-shelf hardware offers more and more advantageous tradeoffs among efficiency, cost and availability, thus enhancing the feasibil...
Giovanni Agosta, Alessandro Barenghi, Fabrizio De ...