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VIS
2007
IEEE
110views Visualization» more  VIS 2007»
14 years 7 months ago
Visualization of Cosmological Particle-Based Datasets
We describe our visualization process for a particle-based simulation of the formation of the first stars and their impact on cosmic history. The dataset consists of several hundre...
Paul Arthur Navrátil, Jarrett L. Johnson, Volke...
ECCV
2010
Springer
13 years 11 months ago
A Streakline Representation of Flow in Crowded Scenes
Based on the Lagrangian framework for fluid dynamics, a streakline representation of flow is presented to solve computer vision problems involving crowd and traffic flow. Streakl...
Ramin Mehran, Brian E. Moore, Mubarak Shah
CGF
2005
149views more  CGF 2005»
13 years 6 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
VISUALIZATION
1999
IEEE
13 years 10 months ago
Feature Comparisons of 3-D Vector Fields Using Earth Mover's Distance
ct A method for comparing three-dimensional vector fields constructed from simple critical points is described. This method is a natural extension of the previous work [1] which de...
Rajesh Batra, Lambertus Hesselink
VISUALIZATION
2003
IEEE
13 years 11 months ago
Fairing scalar fields by variational modeling of contours
Volume rendering and isosurface extraction from three-dimensional scalar fields are mostly based on piecewise trilinear representations. In regions of high geometric complexity s...
Martin Bertram