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» Environment for Multiprocessor Simulator Development
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WSC
1997
14 years 11 months ago
MODSIM III - A Tutorial
This tutorial introduces the MODSIM III language, showing how its simulation "world view" together with its object-oriented architecture and built in graphics contribute...
John Goble
SEUS
2007
IEEE
15 years 4 months ago
A Framework for Hardware-in-the-Loop Testing of an Integrated Architecture
In this paper we present a distributed Hardware-in-the-Loop (HiL) simulation approach that supports the verification and validation activities in an integrated architecture as rec...
Martin Schlager, Roman Obermaisser, Wilfried Elmen...
AADEBUG
1997
Springer
15 years 2 months ago
Debugging Optimised Code Using Function Interpretation
Previously the debugging of optimised code has not been possible without recompiling the executable code and preventing the use of code optimisation techniques. Although current r...
Kim Elms
CONTEXT
2003
Springer
15 years 3 months ago
GRAVA: An Architecture Supporting Automatic Context Transitions and Its Application to Robust Computer Vision
We describe a software development approach for vision that enhances robustness by making novel use of context. Conventional approaches to most image understanding problems suffe...
Paul Robertson, Robert Laddaga
CP
2000
Springer
15 years 2 months ago
Constraint-Based Agents: The ABC's of CBA's
The Constraint-Based Agent (CBA) framework is a set of tools for designing, simulating, building, verifying, optimizing, learning and debugging controllers for agents embedded in a...
Alan K. Mackworth