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» Environment for Multiprocessor Simulator Development
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CORR
2004
Springer
139views Education» more  CORR 2004»
14 years 9 months ago
Artificial Ant Colonies in Digital Image Habitats - A Mass Behaviour Effect Study on Pattern Recognition
Some recent studies have pointed that , the self-organization of neurons into brain-like structures, and the self-organization of ants into a swarm are similar in many respects. I...
Vitorino Ramos, Filipe Almeida
VTC
2010
IEEE
148views Communications» more  VTC 2010»
14 years 8 months ago
Association Control Based Load Balancing for Tactical Information Communication Networks
—In this paper, we propose a distributed load balancing using association control, especially for Tactical Information Communication Networks (TICNs). We develop a scheme for eff...
Kiran T. Nath, Dongmyoung Kim, Sunghyun Choi
DAC
1999
ACM
15 years 11 months ago
LISA - Machine Description Language for Cycle-Accurate Models of Programmable DSP Architectures
Abstract { This paper presents the machine description language LISA for the generation of bitand cycle accurate models of DSP processors. Based on a behavioral operation descripti...
Stefan Pees, Andreas Hoffmann, Vojin Zivojnovic, H...
CIG
2006
IEEE
15 years 4 months ago
A Behavior-Based Architecture for Realistic Autonomous Ship Control
— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...
CODES
1999
IEEE
15 years 2 months ago
Co-design tool construction using APICES
In this paper, we present our approach to automate the development process of co-design tools. We demonstrate with a non-trivial real world example how we can accelerate the tool ...
Ansgar Bredenfeld