We hypothesize that the relationship between parameter settings, specically parameters controlling mutation, and performance is non-linear in genetic programs. Genetic programmin...
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
In this work we propose an approach of incorporating learned mutation strategies (LMS) in genetic programming (GP) employed for evolution and adaptation of locomotion gaits of sim...
— In an increasingly hostile environment, the need for security in network infrastructure is stronger than ever, especially for Multi-Protocol Label Switching (MPLS), widely used...
Abstract. Swarm Intelligence (SI) is the property of a system whereby the collective behaviors of (unsophisticated) entities interacting locally with their environment cause cohere...
Carlos Fernandes, Vitorino Ramos, Agostinho C. Ros...