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AIIDE
2008
15 years 6 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
125
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AIPS
2008
15 years 6 months ago
Multiagent Planning Under Uncertainty with Stochastic Communication Delays
We consider the problem of cooperative multiagent planning under uncertainty, formalized as a decentralized partially observable Markov decision process (Dec-POMDP). Unfortunately...
Matthijs T. J. Spaan, Frans A. Oliehoek, Nikos A. ...
AVI
2008
15 years 6 months ago
Evaluation of pointing performance on screen edges
Pointing on screen edges is a frequent task in our everyday use of computers. Screen edges can help stop cursor movements, requiring less precise movements from the user. Thus, po...
Caroline Appert, Olivier Chapuis, Michel Beaudouin...
ICIA
2007
15 years 6 months ago
Modeling Human-Agent Interaction with Active Ontologies
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...
Didier Guzzoni, Charles Baur, Adam Cheyer
WSC
2007
15 years 6 months ago
Self organized UAV swarm planning optimization for search and destroy using SWARMFARE simulation
As military interest continues to grow for Unmanned Aerial Vehicle (UAV) capabilities, the Air Force is exploring UAV autonomous control, mission planning and optimization techniq...
Dustin J. Nowak, Ian C. Price, Gary B. Lamont
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