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ICHIM
2001
113views more  ICHIM 2001»
15 years 5 months ago
A Content-Centered Methodology for Authoring 3D Interactive Worlds for Cultural Heritage
The application of 3D visualization technologies to cultural heritage has deeply evolved along years, shifting from the role of an ancillary technical solution to the dignity of a...
Augusto Celentano, Fabio Pittarello
128
Voted
ECIS
2003
15 years 5 months ago
Development of a security methodology for cooperative information systems: the cooPSIS project
Since networks and computing systems are vital components of today's life, it is of utmost importance to endow them with the capability to survive physical and logical faults...
Mariagrazia Fugini, Mario Mezzanzanica
132
Voted
FLAIRS
2003
15 years 5 months ago
LIDS: Learning Intrusion Detection System
The detection of attacks against computer networks is becoming a harder problem to solve in the field of network security. The dexterity of the attackers, the developing technolog...
Mayukh Dass, James Cannady, Walter D. Potter
173
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GAMEON
2003
15 years 5 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
154
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NIPS
2004
15 years 5 months ago
Adaptive Discriminative Generative Model and Its Applications
This paper presents an adaptive discriminative generative model that generalizes the conventional Fisher Linear Discriminant algorithm and renders a proper probabilistic interpret...
Ruei-Sung Lin, David A. Ross, Jongwoo Lim, Ming-Hs...
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