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Publication
258views
15 years 14 days ago
iModel: Interactive Co-segmentation for Object of Interest 3D Modeling
We present an interactive system to create 3D models of objects of interest in their natural cluttered environments. A typical setting for 3D modeling of an object of interest invo...
Adarsh Kowdle, Wen-Chao Chen, Dhruv Batra, Tsuhan ...

Publication
145views
14 years 11 months ago
Wireless Client Puzzles in IEEE 802.11 Networks: Security by Wireless
Resource-depletion attacks against IEEE 802.11 access points (APs) are commonly executed by flooding APs with fake authentication requests. Such attacks may exhaust an AP’s memor...
Ivan Martinovic, Frank A. Zdarsky, Matthias Wilhel...
132
Voted
CIM
2011
171views Hardware» more  CIM 2011»
14 years 10 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
CDC
2010
IEEE
170views Control Systems» more  CDC 2010»
14 years 10 months ago
Motion planning with hybrid dynamics and temporal goals
In this paper, we consider the problem of motion planning for mobile robots with nonlinear hybrid dynamics, and high-level temporal goals. We use a multi-layered synergistic framew...
Amit Bhatia, Lydia E. Kavraki, Moshe Y. Vardi
144
Voted
IJRR
2011
98views more  IJRR 2011»
14 years 10 months ago
Real-time photorealistic virtualized reality interface for remote mobile robot control
The task of teleoperating a robot over a wireless video link is known to be very difficult. Teleoperation becomes even more difficult when the robot is surrounded by dense obstac...
Alonzo Kelly, Nicholas Chan, Herman Herman, Daniel...
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