The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Abstract: Existing multicore systems already provide deep levels of thread parallelism. Hybrid programming models and composability of parallel libraries are very active areas of r...
Costin Iancu, Steven Hofmeyr, Filip Blagojevic, Yi...
Crash and omission failures are common in service providers: a disk can break down or a link can fail anytime. In addition, the probability of a node failure increases with the num...
Paxos is a well known algorithm for achieving consensus in distributed environments with uncertain processing and communication timing. Implementations of its variants have been s...
Chryssis Georgiou, Procopis Hadjiprocopiou, Peter ...
The need for efficient decentralized recommender systems has been appreciated for some time, both for the intrinsic advantages of decentralization and the necessity of integrating...
Anne-Marie Kermarrec, Vincent Leroy, Afshin Moin, ...