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DIGRA
2005
Springer
15 years 10 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
ICCS
2003
Springer
15 years 10 months ago
The PAGIS Grid Application Environment
Abstract. Although current programming models provide adequate performance, many prove inadequate to support the effective development of efficient Grid applications. Many of the ...
Darren Webb, Andrew L. Wendelborn
HASE
1996
IEEE
15 years 9 months ago
Adaptive recovery for mobile environments
Mobile computing allows ubiquitous and continuousaccess to computing resources while the users travel or work at a client's site. The flexibility introduced by mobile computi...
Nuno Neves, W. Kent Fuchs
PARA
2000
Springer
15 years 8 months ago
Runtime Adaptation of an Iterative Linear System Solution to Distributed Environments
Abstract. Distributed cluster environments are becoming popular platforms for high performance computing in lieu of single-vendor supercomputers. However, the reliability and susta...
Masha Sosonkina
ECSCW
2003
15 years 6 months ago
Supporting Collaboration Ubiquitously: An Augmented Learning Environment for Architecture Students
While CSCW research has mostly been focusing on desktop applications there is a growing interest on ubiquitous and tangible computing. We present ethnographic fieldwork and prototy...
Giulio Iacucci, Ina Wagner