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ACMACE
2007
ACM
15 years 9 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
128
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RTCSA
2005
IEEE
15 years 10 months ago
Service Delivery in Context Aware Environments: Lookup and Access Control Issues
Large-scale distributed systems, such as ubiquitous computing environments, require a service delivery mechanism in order to keep track of the vast set of services offered and mak...
Maria Riaz, Saad Liaquat Kiani, Sungyoung Lee, San...
EUROPAR
2005
Springer
15 years 10 months ago
INSEE: An Interconnection Network Simulation and Evaluation Environment
In this paper we introduce INSEE, an environment to help in the design of interconnection networks for parallel computing systems. It contains two basic modules: a system to genera...
Francisco Javier Ridruejo Perez, José Migue...
MHCI
2005
Springer
15 years 10 months ago
Navigation control for mobile virtual environments
In this paper, we describe a project which uses PDAs to provide an interactive experience with a virtual environment. In particular, we focus on the navigational aspects of allowi...
Gary Marsden, Nicholas Tip
CGI
2004
IEEE
15 years 8 months ago
Motion Blending for Real-Time Animation while Accounting for the Environment
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
Stéphane Ménardais, Franck Multon, R...