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RT
2001
Springer
15 years 11 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder
RT
1999
Springer
15 years 11 months ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
183
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ICCS
2007
Springer
15 years 10 months ago
Adaptive Sparse Grid Classification Using Grid Environments
Common techniques tackling the task of classification in data mining employ ansatz functions associated to training data points to fit the data as well as possible. Instead, the fe...
Dirk Pflüger, Ioan Lucian Muntean, Hans-Joach...
CCGRID
2004
IEEE
15 years 10 months ago
Adaptive multi-resource prediction in distributed resource sharing environment
Resource prediction can greatly assist resource selection and scheduling in a distributed resource sharing environment such as a computational grid. Existing resource prediction m...
Jin Liang, Klara Nahrstedt, Yuanyuan Zhou
CAISE
2006
Springer
15 years 10 months ago
Community based Ubiquitous System Development in Multi-agent Environment
Ubiquitous system can be considered as the intelligent space, in which many kinds of component are connected by networks and also each component recognizes their connection and coo...
Youna Jung, Jungtae Lee, Minkoo Kim