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ISCA
2008
IEEE
107views Hardware» more  ISCA 2008»
15 years 7 months ago
Understanding and Designing New Server Architectures for Emerging Warehouse-Computing Environments
This paper seeks to understand and design nextgeneration servers for emerging “warehousecomputing” environments. We make two key contributions. First, we put together a detail...
Kevin T. Lim, Parthasarathy Ranganathan, Jichuan C...
ICMCS
2007
IEEE
145views Multimedia» more  ICMCS 2007»
15 years 7 months ago
An Interactive 3D Environment for Computer Based Education
Individual learning capabilities can vary from gifted to exceptionally slow; some students may take longer to understand a concept and may not be able to achieve the expected stan...
Gang Wu, Irene Cheng
LPAR
2001
Springer
15 years 5 months ago
A Computer Environment for Writing Ordinary Mathematical Proofs
The EPGY Theorem-Proving Environment is designed to help students write ordinary mathematical proofs. The system, used in a selection of computer-based proof-intensive mathematics ...
David McMath, Marianna Rozenfeld, Richard Sommer
WIMOB
2008
IEEE
15 years 7 months ago
Exploiting Self-Reported Social Networks for Routing in Ubiquitous Computing Environments
— Mobile, delay-tolerant, ad hoc and pocket-switched networks may form an important part of future ubiquitous computing environments. Understanding how to efficiently and effect...
Greg Bigwood, D. Rehunathan, Martin Bateman, Trist...
ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
15 years 6 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...