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CHI
2002
ACM
16 years 5 months ago
Hocman: supporting mobile group collaboration
We introduce the Hocman prototype, supporting mobile group collaboration among motorcyclists. The design is based on findings from a field study. The motorcyclists are a group wit...
Mattias Esbjörnsson, Mattias Östergren
GI
2009
Springer
15 years 9 months ago
Using Mobile Phones for Monitoring Physical Conditions
: Today, mobile phones are becoming an essential device in our daily life, and carried comfortably and regularly by a huge percentage of population. In this note, we propose an app...
Hamed Ketabdar
MOBISYS
2010
ACM
15 years 7 months ago
Catnap: exploiting high bandwidth wireless interfaces to save energy for mobile devices
Energy management is a critical issue for mobile devices, with network activity often consuming a significant portion of the total system energy. In this paper, we propose Catnap,...
Fahad R. Dogar, Peter Steenkiste, Konstantina Papa...
SIGCSE
2009
ACM
114views Education» more  SIGCSE 2009»
16 years 5 months ago
Engaging students through mobile game development
This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
Stan Kurkovsky
170
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MATES
2005
Springer
15 years 10 months ago
CASCOM: Context-Aware Service Co-ordination in Mobile P2P Environments
Abstract. The research project CASCOM (Context-aware Business Application Service Co-ordination in Mobile Computing Environments) will implement, validate, and trial value-added su...
Heikki Helin, Matthias Klusch, António Lope...