Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is how to store and manage large textures on graphics ...
Abstract. In this paper we present a novel analysis of a random sampling approach for three clustering problems in metric spaces: k-median, min-sum kclustering, and balanced k-medi...
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...
In this paper we present the Relational Bayesian Classifier (RBC), a modification of the Simple Bayesian Classifier (SBC) for relational data. There exist several Bayesian classif...
Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis of volumetric scalar fields. It is commonly acce...