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EGH
2004
Springer
15 years 9 months ago
Tile-based texture mapping on graphics hardware
Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is how to store and manage large textures on graphics ...
Li-Yi Wei
ICALP
2004
Springer
15 years 9 months ago
Sublinear-Time Approximation for Clustering Via Random Sampling
Abstract. In this paper we present a novel analysis of a random sampling approach for three clustering problems in metric spaces: k-median, min-sum kclustering, and balanced k-medi...
Artur Czumaj, Christian Sohler
IMR
2004
Springer
15 years 9 months ago
Entkerner: A System for Removal of Globally Invisible Triangles from Large Meshes
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...
Manfred Ernst, Frank Firsching, Roberto Grosso
ICDM
2003
IEEE
99views Data Mining» more  ICDM 2003»
15 years 9 months ago
Simple Estimators for Relational Bayesian Classifiers
In this paper we present the Relational Bayesian Classifier (RBC), a modification of the Simple Bayesian Classifier (SBC) for relational data. There exist several Bayesian classif...
Jennifer Neville, David Jensen, Brian Gallagher
VISUALIZATION
2003
IEEE
15 years 9 months ago
Acceleration Techniques for GPU-based Volume Rendering
Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis of volumetric scalar fields. It is commonly acce...
Jens Krüger, Rüdiger Westermann