We develop a set of new motion estimation (ME) algorithms based mainly on Unsymmetric-Cross Multi-Hexagon-Grid Search (UMH). The original algorithms are improved by applying the S...
An embedded, block-based, wavelet transform coding algorithm of low complexity is proposed. Three-Dimensional Set Partitioned Embedded bloCK(3D-SPECK) efficiently encodes hyperspe...
Light field rendering (LFR) is an image-based rendering method for synthesizing free-viewpoint images from a set of multi-view images. In LFR, no/little knowledge of geometry is r...
In this paper, we present a sensor planning approach for a mobile trinocular active vision system. At the stationary state (i.e., no motion) the sensor planning system calculates ...
The majority of methods available to recover 3D structure from video assume that a set of feature points are tracked across a large number of frames. This is not always possible i...