We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
Parallel programming is elusive. The relative performance of di erent parallel implementations varies with machine architecture, system and problem size. How to compare di erent i...
In this paper, we propose a new paradigm for local communication between devices in Ubiquitous Computing environments, assuming a multitude of computerized everyday appliances comm...
Abstract. Despite the recent interest for Model Driven Engineering approaches, the so-called four-layers metamodelling architecture is subject to a lot of debate. The relationship ...
: Adaptive hypermedia systems (AHS) have typically been geared towards one specific application or application area, in most cases related to education. The AHA (Adaptive Hypermedi...
Paul De Bra, A. T. M. Aerts, Geert-Jan Houben, Hon...