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146
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JGTOOLS
2006
199views more  JGTOOLS 2006»
15 years 1 months ago
Fast Approximation of High-Order Voronoi Diagrams and Distance Transforms on the GPU
We present a graphics hardware implementation of the tangent-plane algorithm for computing the kth-order Voronoi diagram of a set of point sites in image space. Correct and effici...
Ian Fischer, Craig Gotsman
152
Voted
JAIR
2007
124views more  JAIR 2007»
15 years 1 months ago
Closed-Loop Learning of Visual Control Policies
In this paper we present a general, flexible framework for learning mappings from images to actions by interacting with the environment. The basic idea is to introduce a feature-...
Sébastien Jodogne, Justus H. Piater
CGF
1999
159views more  CGF 1999»
15 years 1 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...
122
Voted
CGF
2008
184views more  CGF 2008»
15 years 1 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
134
Voted
ACL
2009
14 years 11 months ago
Quantitative modeling of the neural representation of adjective-noun phrases to account for fMRI activation
Recent advances in functional Magnetic Resonance Imaging (fMRI) offer a significant new approach to studying semantic representations in humans by making it possible to directly o...
Kai-min K. Chang, Vladimir Cherkassky, Tom M. Mitc...