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JGTOOLS
2006
199views more  JGTOOLS 2006»
14 years 11 months ago
Fast Approximation of High-Order Voronoi Diagrams and Distance Transforms on the GPU
We present a graphics hardware implementation of the tangent-plane algorithm for computing the kth-order Voronoi diagram of a set of point sites in image space. Correct and effici...
Ian Fischer, Craig Gotsman
JAIR
2007
124views more  JAIR 2007»
14 years 11 months ago
Closed-Loop Learning of Visual Control Policies
In this paper we present a general, flexible framework for learning mappings from images to actions by interacting with the environment. The basic idea is to introduce a feature-...
Sébastien Jodogne, Justus H. Piater
CGF
1999
159views more  CGF 1999»
14 years 11 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...
CGF
2008
184views more  CGF 2008»
14 years 11 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
ACL
2009
14 years 9 months ago
Quantitative modeling of the neural representation of adjective-noun phrases to account for fMRI activation
Recent advances in functional Magnetic Resonance Imaging (fMRI) offer a significant new approach to studying semantic representations in humans by making it possible to directly o...
Kai-min K. Chang, Vladimir Cherkassky, Tom M. Mitc...