We present techniques to enable users to interact on foot with simulated natural ground surfaces in immersive virtual environments. Position and force estimates from in-floor for...
Yon Visell, Alvin Law, Jessica Ip, Severin Smith, ...
Abstract. We present a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other related state of the art tech...
In the past decade or so, subspace methods have been largely used in face recognition ? generally with quite success. Subspace approaches, however, generally assume the training d...
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....