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ICCV
2001
IEEE
16 years 1 months ago
Cloning Your Own Face with a Desktop Camera
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...
VIS
2005
IEEE
146views Visualization» more  VIS 2005»
16 years 1 months ago
View Selection for Volume Rendering
In a visualization of a three-dimensional dataset, the insights gained are dependent on what is occluded and what is not. Suggestion of interesting viewpoints can improve both the...
Udeepta Bordoloi, Han-Wei Shen
ECCV
2006
Springer
16 years 1 months ago
Real-Time Non-rigid Shape Recovery Via Active Appearance Models for Augmented Reality
One main challenge in Augmented Reality (AR) applications is to keep track of video objects with their movement, orientation, size, and position accurately. This poses a challengin...
Jianke Zhu, Steven C. H. Hoi, Michael R. Lyu
ECCV
2004
Springer
16 years 1 months ago
Region-Based Segmentation on Evolving Surfaces with Application to 3D Reconstruction of Shape and Piecewise Constant Radiance
Abstract. We consider the problem of estimating the shape and radiance of a scene from a calibrated set of images under the assumption that the scene is Lambertian and its radiance...
Hailin Jin, Anthony J. Yezzi, Stefano Soatto
DAGM
2005
Springer
15 years 5 months ago
Calibration-Free Hand-Eye Calibration: A Structure-from-Motion Approach
The paper presents an extended hand-eye calibration approach that, in contrast to the standard method, does not require a calibration pattern for determining camera position and or...
Jochen Schmidt, Florian Vogt, Heinrich Niemann