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SCIA
2007
Springer
129views Image Analysis» more  SCIA 2007»
15 years 4 months ago
Efficiently Capturing Object Contours for Non-Photorealistic Rendering
Non-photorealistic rendering (NPR) techniques aim to outline the shape of objects and reduce visual clutter such as shadows and inner texture edges. As the first phase result of ou...
Jiyoung Park, Juneho Yi
EGPGV
2004
Springer
214views Visualization» more  EGPGV 2004»
15 years 3 months ago
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Magnus Strengert, Marcelo Magallón, Daniel ...
ICIP
2004
IEEE
15 years 11 months ago
Complete 3-d models from video: a global approach
We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small...
Bruno B. Gonçalves, Pedro M. Q. Aguiar
MVA
2007
162views Computer Vision» more  MVA 2007»
14 years 11 months ago
Visual Reconstruction of an Intersection by Integrating Cameras on Multiple Vehicles
A method is presented for generating a bird’s-eye view of a road traffic scene via the integration of multiple images from in-vehicle cameras; the resulting bird’s-eye view su...
Daisuke Ota, Shintaro Ono, Katsushi Ikeuchi
ISBI
2007
IEEE
15 years 4 months ago
Splitting Tracking through Crossing Fibers: Multidirectional Q-Ball Tracking
We present a new tracking algorithm based on the full multidirectional information of the diffusion orientation distribution function (ODF) estimated from Q-Ball Imaging (QBI). Fr...
Rachid Deriche, Maxime Descoteaux