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» Estimating Illumination Direction from Textured Images
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91
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BMVC
2000
15 years 1 months ago
Shape from Texture: Homogeneity Revisited
The objective of this paper is to estimate the orientation of a scene plane from an uncalibrated perspective image under the assumption that the scene is coated with a homogeneous...
Antonio Criminisi, Andrew Zisserman
SIGGRAPH
1997
ACM
15 years 4 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi
120
Voted
ECCV
2008
Springer
16 years 2 months ago
Illumination and Person-Insensitive Head Pose Estimation Using Distance Metric Learning
Head pose estimation is an important task for many face analysis applications, such as face recognition systems and human computer interactions. In this paper we aim to address the...
Xianwang Wang, Xinyu Huang, Jizhou Gao, Ruigang Ya...
103
Voted
ICCV
2007
IEEE
16 years 2 months ago
Fitting a Morphable Model to 3D Scans of Faces
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...
Volker Blanz, Kristina Scherbaum, Hans-Peter Seide...
120
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ISMAR
2006
IEEE
15 years 6 months ago
Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes
Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
Muriel Pressigout, Éric Marchand