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» Estimating Illumination Direction from Textured Images
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ICCV
2003
IEEE
15 years 12 months ago
Polarization-based Inverse Rendering from a Single View
This paper presents a method to estimate geometrical, photometrical, and environmental information of a singleviewed object in one integrated framework under fixed viewing positio...
Daisuke Miyazaki, Robby T. Tan, Kenji Hara, Katsus...
ICCV
2003
IEEE
15 years 12 months ago
Multiple-cue Illumination Estimation in Textured Scenes
In this paper, we present a method that integrates cues from shading, shadow and specular reflections for estimating directional illumination in a textured scene. Texture poses a ...
Yuanzhen Li, Stephen Lin, Hanqing Lu, Heung-Yeung ...
RT
2005
Springer
15 years 3 months ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
ICPR
2008
IEEE
15 years 11 months ago
Describing texture directions with Von Mises distributions
In this work we describe a new approach for texture characterization. Starting from the autocorrelation matrix an elegant description through a mixture of Von Mises distributions ...
Costantino Grana, Daniele Borghesani, Rita Cucchia...
ECCV
2004
Springer
15 years 11 months ago
Estimating Intrinsic Images from Image Sequences with Biased Illumination
We present a method for estimating intrinsic images from a fixed-viewpoint image sequence captured under changing illumination directions. Previous work on this problem reduces the...
Yasuyuki Matsushita, Stephen Lin, Sing Bing Kang, ...