Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
The authors propose a face recognition algorithm robust against the illumination variations, using an average face shape. The objective of this paper is two-fold: (1) to propose a...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
We present an approach for recovering the reflectance
of a static scene with known geometry from a collection of
images taken under distant, unknown illumination. In con-
trast ...
Christian Fuchs, Hans-Peter Seidel, Hendrik P. A. ...