The paper presents a new approach to recovering the 3D rigid shape of rigid objects from a 2D image sequence. The method has two distinguishing features: it exploits the rigidity o...
Our aim is to produce a tessellation of space into small voxels and, based on only a few tomographic projections of an object, assign to each voxel a label that indicates one of t...
This paper proposes a framework of scalable motion estimation and coding with the structure of multi-layers for 3D wavelet video coding. The motion representation consists of mult...
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
In order to make direct volume rendering practicable convenient visualization options and data analysis tools have to be integrated. For example, direct rendering of semi-transpar...