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» Estimating Illumination Direction from Textured Images
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ICCV
2011
IEEE
14 years 1 months ago
Multiplexed Illumination for Scene Recovery in the Presence of Global Illumination
Global illumination effects such as inter-reflections and subsurface scattering result in systematic, and often significant errors in scene recovery using active illumination. R...
Jinwei Gu, Toshihiro Kabayashi, Mohit Gupta, Shree...
CVPR
2005
IEEE
16 years 3 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
CVPR
2011
IEEE
14 years 10 months ago
Camera Calibration with Lens Distortion from Low-rank Textures
We present a simple, accurate, and flexible method to calibrate intrinsic parameters of a camera together with (possibly significant) lens distortion. This new method can work u...
Zhengdong Zhang, Yasuyuki Matsushita, Yi Ma
ICCV
1999
IEEE
15 years 6 months ago
Illumination Distribution from Brightness in Shadows: Adaptive Estimation of Illumination Distribution with Unknown Reflectance
This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
Imari Sato, Yoichi Sato, Katsushi Ikeuchi
116
Voted
CVPR
1998
IEEE
16 years 3 months ago
Incorporating Illumination Constraints in Deformable Models
In this paper we present a method for the integration of nonlinear holonomic constraints in deformable models and its application to the problems of shape and illuminant direction...
Dimitris Samaras, Dimitris N. Metaxas