This paper presents a vision system for robotic soccer which was tested on Sony’s four legged robot Aibo. The input for the vision system are images of the camera and the sensor ...
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Recovering the three-dimensional (3D) object shape lies as an unresolved and active research topic on the crosssection of computer vision, photogrammetry and bioinformatics. Altho...
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Abstract. In this paper our purpose is to present some solutions to multiple object tracking in an image sequence with a real time constraint and a possible mobile camera. We propo...