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» Estimation of linear deformations of 3D objects
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CVPR
2008
IEEE
16 years 9 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah
239
Voted
CVPR
2000
IEEE
15 years 11 months ago
Statistical Shape Influence in Geodesic Active Contours
A novel method of incorporating shape information into the image segmentation process is presented. We introduce a representation for deformable shapes and define a probability di...
Michael E. Leventon, W. Eric L. Grimson, Olivier D...
CVPR
2010
IEEE
16 years 1 months ago
Contour People: A Parameterized Model of 2D Articulated Human Shape
We define a new “contour person” model of the human body that has the expressive power of a detailed 3D model and the computational benefits of a simple 2D part-based model....
Oren Freifeld, Alex Weiss, Silvia Zuffi, Michael B...
ICPR
2008
IEEE
16 years 2 months ago
Recognition of box-like objects by fusing cues of shape and edges
Boxes are the universal choice for packing, storage, and transportation. In this paper we propose a template-based algorithm for recognition of box-like objects, which is invarian...
Chia-Chih Chen, Jake K. Aggarwal
NIPS
2004
15 years 9 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...