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» Estimation-Quantization Geometry Coding Using Normal Meshes
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CGF
2004
95views more  CGF 2004»
14 years 9 months ago
Hierarchical Retargetting of Fine Facial Motions
We present a novel technique for retargetting captured facial animation to new facial models. We use dense motion data that can express fine motions such as wrinkles. We use a nor...
Kyunggun Na, Moonryul Jung
SIGGRAPH
2000
ACM
15 years 1 months ago
Normal meshes
Normal meshes are new fundamental surface descriptions inspired by differential geometry. A normal mesh is a multiresolution mesh where each level can be written as a normal offse...
Igor Guskov, Kiril Vidimce, Wim Sweldens, Peter Sc...
SMI
2003
IEEE
138views Image Analysis» more  SMI 2003»
15 years 2 months ago
Higher Order Prediction for Geometry Compression
A lot of techniques have been developed for the encoding of triangular meshes as this is a widely used representation for the description of surface models. Although methods for t...
Stefan Gumhold, Rachida Amjoun
VMV
2004
150views Visualization» more  VMV 2004»
14 years 11 months ago
Hierarchical Shape-Adaptive Quantization for Geometry Compression
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoretical bounds are known. This work proposes a geometry coding method based on pred...
Stefan Gumhold
CGF
2005
126views more  CGF 2005»
14 years 9 months ago
FreeLence - Coding with Free Valences
We introduce FreeLence, a novel and simple single-rate compression coder for triangle manifold meshes. Our method uses free valences and exploits geometric information for connect...
Felix Kälberer, Konrad Polthier, Ulrich Reite...