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» Estimation-Quantization Geometry Coding Using Normal Meshes
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ICIP
2007
IEEE
15 years 11 months ago
Motion-Based Geometry Compensation for DWT Compression of 3D mesh Sequences
In this paper, We propose an efficient compression method to encode the geometry of 3D mesh sequences of objects sharing the same connectivity. Our approach is based on the cluste...
Yasmine Boulfani-Cuisinaud, Marc Antonini
89
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SIGGRAPH
2000
ACM
15 years 1 months ago
Progressive geometry compression
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely sampled meshes arising from geometry scanning. We observe that meshes consist o...
Andrei Khodakovsky, Peter Schröder, Wim Sweld...
IMR
2004
Springer
15 years 2 months ago
Two Techniques to Improve Mesh Quality and Preserve Surface Characteristics
In this paper we present two novel techniques to improve the quality of triangle surface meshes while preserving surface characteristics as much as possible. In contrast to previo...
Irina B. Semenova, Vladimir V. Savchenko, Ichiro H...
CAD
2005
Springer
14 years 9 months ago
Triangular mesh offset for generalized cutter
In 3-axis NC (Numerical Control) machining, various cutters are used and the offset compensation for these cutters is important for a gouge free tool path generation. This paper i...
Su-Jin Kim, Min-Yang Yang
CGI
1998
IEEE
15 years 1 months ago
Illumination Dependent Refinement of Multiresolution Meshes
State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geometr...
Andreas Schilling, Reinhard Klein, Wolfgang Stra&s...