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CSCW
2008
ACM
15 years 1 months ago
A hybrid cultural ecology: world of warcraft in China
We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...
CAISE
2006
Springer
15 years 3 months ago
Trusted Interaction: User Control and System Responsibilities in Interaction Design for Information Systems
Trust emerges from interaction. If trust in information systems is to be promoted, then attention must be directed, at least in part, to interaction design. This presentation will ...
Larry L. Constantine
CHI
2005
ACM
16 years 6 days ago
Mediating intimacy: designing technologies to support strong-tie relationships
Intimacy is a crucial element of domestic life, and many interactive technologies designed for other purposes have been appropriated for use within intimate relationships. However...
Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, S...
ACL
2012
13 years 2 months ago
Probabilistic Integration of Partial Lexical Information for Noise Robust Haptic Voice Recognition
This paper presents a probabilistic framework that combines multiple knowledge sources for Haptic Voice Recognition (HVR), a multimodal input method designed to provide efficient...
Khe Chai Sim