For operating system intensive applications, the ability of designers to understand system call performance behavior is essential to achieving high performance. Conventional perfo...
In this paper, we first describe a formative empirical study to inform the design of CSCW tools to support idea finding in co-located groups. Groups of students worked on creative...
Thorsten Prante, Carsten Magerkurth, Norbert A. St...
This paper proposes a novel methodology tailored to design embedded systems, taking into account the emerging market needs, such as hw/sw partitioning, object-oriented specificati...
William Fornaciari, P. Micheli, Fabio Salice, L. Z...
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
Abstract. Combinatorial maps define a general framework which allows to encode any subdivision of an nD orientable quasi-manifold with or without boundaries. Combinatorial pyramids...