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USENIX
2004
14 years 11 months ago
Making the "Box" Transparent: System Call Performance as a First-Class Result
For operating system intensive applications, the ability of designers to understand system call performance behavior is essential to achieving high performance. Conventional perfo...
Yaoping Ruan, Vivek S. Pai
66
Voted
CSCW
2002
ACM
14 years 9 months ago
Developing CSCW tools for idea finding -: empirical results and implications for design
In this paper, we first describe a formative empirical study to inform the design of CSCW tools to support idea finding in co-located groups. Groups of students worked on creative...
Thorsten Prante, Carsten Magerkurth, Norbert A. St...
DATE
2003
IEEE
87views Hardware» more  DATE 2003»
15 years 2 months ago
A First Step Towards Hw/Sw Partitioning of UML Specifications
This paper proposes a novel methodology tailored to design embedded systems, taking into account the emerging market needs, such as hw/sw partitioning, object-oriented specificati...
William Fornaciari, P. Micheli, Fabio Salice, L. Z...
88
Voted
EVOW
2011
Springer
14 years 1 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
GBRPR
2009
Springer
14 years 7 months ago
A First Step toward Combinatorial Pyramids in n-D Spaces
Abstract. Combinatorial maps define a general framework which allows to encode any subdivision of an nD orientable quasi-manifold with or without boundaries. Combinatorial pyramids...
Sébastien Fourey, Luc Brun