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» Evaluating Adaptive Feedback in an Educational Computer Game
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SIGCSE
2008
ACM
113views Education» more  SIGCSE 2008»
14 years 9 months ago
Multidisciplinary students and instructors: a second-year games course
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
HRI
2011
ACM
14 years 29 days ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
ICALT
2008
IEEE
15 years 4 months ago
NOESIS: An Enhanced Educational Environment for Kids with Autism Spectrum Disorders
A novel educational environment for kids with autistic spectrum disorders (ASDs), namely NOESIS, is presented in this paper. NOESIS takes into account ASD kids’ individual chara...
Iason Vittorias, Panagiotis Petrantonakis, Dimitri...
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TABLETOP
2008
IEEE
15 years 3 months ago
From DigiQuilt to DigiTile: Adapting educational technology to a multi-touch table
To realize the potential of multi-touch tables, interaction designers need to create meaningful applications for them in real-world contexts. One convenient shortcut towards that ...
Jochen Rick, Yvonne Rogers
TABLETOP
2007
IEEE
15 years 3 months ago
Affective Tabletop Game: A New Gaming Experience for Children
In this paper, we discuss various options for enhancing the gaming experience in augmented tabletop games. More specifically, we propose to incorporate psychophysiological measure...
Abdullah Al Mahmud, Omar Mubin, Johanna Renny Octa...