We present a pair of experiments that explore the effects of tactile-feedback and direct vs. indirect pen input on pointing and crossing selection tasks. While previous work has d...
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
Emotion regulation describes how a subject can use certain strategies to affect emotion response levels. Usually, models for emotion regulation assume mechanisms based on feedback ...
The evaluation of eLearning success is an indispensable business requirement of education programs: the easy registration of `visits' to eLearning websites is, however, not s...
Abstract. In this paper we present a system that enhances typical synchronous teleteaching environments. The key idea is to compensate the lack of social awareness and interactivit...