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» Evaluating Adaptive Feedback in an Educational Computer Game
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AH
2000
Springer
15 years 4 months ago
Providing Tailored (Context-Aware) Information to City Visitors
The GUIDE system has been developed in order to provide city visitors with an intelligent and context-aware tourist guide. The system has been deployed in the city of Lancaster an...
Keith Cheverst, Nigel Davies, Keith Mitchell, Paul...
139
Voted
IIE
2007
154views more  IIE 2007»
15 years 12 days ago
Computer Aided Modelling Exercises
This paper describes a didactical Computer Aided Software Engineering (CASE)-tool that was developed for use within the context of a course in object-oriented domain modelling. In...
Monique Snoeck, Raf Haesen, Herman Buelens, Manu D...
MC
2003
157views Computer Science» more  MC 2003»
15 years 1 months ago
From Adaptive Hypermedia to the Adaptive Web
Web systems suffer from an inability to satisfy heterogeneous needs of many users. A remedy for the negative effects of the traditional "one-size-fits-all'' approac...
Peter Brusilovsky
139
Voted
ISF
2008
210views more  ISF 2008»
15 years 14 days ago
Affective e-Learning in residential and pervasive computing environments
This article examines how emerging pervasive computing and affective computing technologies might enhance the adoption of ICT in e-Learning which takes place in the home and wider ...
Liping Shen, Victor Callaghan, Ruimin Shen
VALUETOOLS
2006
ACM
176views Hardware» more  VALUETOOLS 2006»
15 years 6 months ago
How to solve large scale deterministic games with mean payoff by policy iteration
Min-max functions are dynamic programming operators of zero-sum deterministic games with finite state and action spaces. The problem of computing the linear growth rate of the or...
Vishesh Dhingra, Stephane Gaubert