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» Evaluating Adaptive Feedback in an Educational Computer Game
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SCA
2007
15 years 2 months ago
Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...
Jernej Barbic, Doug L. James
AIIDE
2007
15 years 2 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
C5
2005
IEEE
15 years 6 months ago
Suggestions for New Features to Support Collaborative Learning in Virtual Worlds
The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Erik Champion, Sachiyo Sekiguchi
RTAS
2011
IEEE
14 years 4 months ago
Deterministic and Stochastic QoS Provision for Real-Time Control Systems
—In this paper, we propose two adaptive scheduling approaches to support real-time control applications with highly varying computation times. The use of a resource reservation s...
Daniele Fontanelli, Luigi Palopoli, Luca Greco
PERVASIVE
2010
Springer
15 years 7 months ago
On the Use of Brain Decoded Signals for Online User Adaptive Gesture Recognition Systems
Activity and context recognition in pervasive and wearable computing ought to continuously adapt to changes typical of open-ended scenarios, such as changing users, sensor characte...
Kilian Förster, Andrea Biasiucci, Ricardo Cha...